1Japan Advanced Institute of Science and Technology
CGI 2016
Comparison of our pattern with a pseudo-random pattern and a swatch in a reference book.
Various Textures.
Comparison with Maya's XGen. Rendering results of Figurines (4-class). Same amount of objects (=total 176) are distributed inside the blue stage.
@article{Kita:CGI2016, title = {Multi-class anisotropic blue noise sampling for discrete element pattern generation}, author = {Kita, Naoki and Miyata, Kazunori}, year = {2016}, journal = {The Visual Computer}, volume = {32}, number = {6}, issn = {1432-2315}, pages = {1035--1044}, url = {https://doi.org/10.1007/s00371-016-1248-6}, doi = {10.1007/s00371-016-1248-6}, }